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	<id>https://wiki4.fsairlines.net/index.php?action=history&amp;feed=atom&amp;title=How_to_use_the_default_pushback_controls</id>
	<title>How to use the default pushback controls - Revision history</title>
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	<updated>2026-04-07T12:34:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki4.fsairlines.net/index.php?title=How_to_use_the_default_pushback_controls&amp;diff=1963&amp;oldid=prev</id>
		<title>Alasizon: Protected &quot;How to use the default pushback controls&quot; [edit=autoconfirmed:move=autoconfirmed]</title>
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		<updated>2009-12-24T18:42:18Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/index.php/How_to_use_the_default_pushback_controls&quot; title=&quot;How to use the default pushback controls&quot;&gt;How to use the default pushback controls&lt;/a&gt;&amp;quot; [edit=autoconfirmed:move=autoconfirmed]&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:42, 24 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Alasizon</name></author>
	</entry>
	<entry>
		<id>https://wiki4.fsairlines.net/index.php?title=How_to_use_the_default_pushback_controls&amp;diff=721&amp;oldid=prev</id>
		<title>Konny at 10:42, 30 August 2009</title>
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		<updated>2009-08-30T10:42:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:42, 30 August 2009&lt;/td&gt;
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&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Tutorials]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: The instructions should work for the past and present (FSX) editions of Microsoft Flight Simulator.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: The instructions should work for the past and present (FSX) editions of Microsoft Flight Simulator.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Konny</name></author>
	</entry>
	<entry>
		<id>https://wiki4.fsairlines.net/index.php?title=How_to_use_the_default_pushback_controls&amp;diff=720&amp;oldid=prev</id>
		<title>Konny: New page: Note: The instructions should work for the past and present (FSX) editions of Microsoft Flight Simulator.   For years I have been frustrated using the MSFS default pushback controls. I had...</title>
		<link rel="alternate" type="text/html" href="https://wiki4.fsairlines.net/index.php?title=How_to_use_the_default_pushback_controls&amp;diff=720&amp;oldid=prev"/>
		<updated>2009-08-30T10:41:30Z</updated>

		<summary type="html">&lt;p&gt;New page: Note: The instructions should work for the past and present (FSX) editions of Microsoft Flight Simulator.   For years I have been frustrated using the MSFS default pushback controls. I had...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Note: The instructions should work for the past and present (FSX) editions of Microsoft Flight Simulator. &lt;br /&gt;
&lt;br /&gt;
For years I have been frustrated using the MSFS default pushback controls. I had searched the forums, asked fellow simmers, and searched Microsoft&amp;#039;s instructions for the answers so I could effectively and efficiently pushback an aircraft to where I actually wanted it to go. But all I ever saw, heard or read was the typical Shift P then 1 or 2 to turn. &lt;br /&gt;
&lt;br /&gt;
So, I set out to understand the controls and how they &amp;quot;really&amp;quot; work myself. (Surely if Microsoft&amp;#039;s developers put them in the program, it was only a matter of figuring out the path of the aircraft during pushback in relationship to when I executed the key commands and when the aircraft started the turn.) &lt;br /&gt;
&lt;br /&gt;
So here it goes... &lt;br /&gt;
&lt;br /&gt;
The pushback begins with Shift+P. Or a button on your controller, (which is my preferred method to initiate the pushback.) Then the 1 key, a turn to the back and left, or 2 key, a turn to the back and right. Of course, from the flightdeck and the keyboard layout, this makes sense, 1 left, 2 right. &lt;br /&gt;
&lt;br /&gt;
So what&amp;#039;s new about that you say? Nuttin. &lt;br /&gt;
&lt;br /&gt;
But what I have to tell you in this article IS. And more importantly, I&amp;#039;ll explain how to use the controls properly. &lt;br /&gt;
&lt;br /&gt;
There are two factors to keep in mind. First is the distance between the aircraft&amp;#039;s nose gear and main gear. Second is when to execute the turn based on the main gear&amp;#039;s location and where they (will be) when the turn starts. &lt;br /&gt;
&lt;br /&gt;
Step One: &lt;br /&gt;
&lt;br /&gt;
Calculate the distance between the nose gear and the main gear and where the main gear &amp;quot;will be&amp;quot; when the turn starts. The aircraft will turn when the nose gear has reached the point on the ground where the main gear WAS, when you pushed a key to turn. &lt;br /&gt;
&lt;br /&gt;
Explained: &lt;br /&gt;
&lt;br /&gt;
If the distance between the gear of the aircraft you are in is 30 feet, then you&amp;#039;ll roll back at least 30 feet before the turn will start. &lt;br /&gt;
&lt;br /&gt;
If you rolled back 10 feet before you press a turn key, you&amp;#039;ll roll back at least 40 feet before the turn starts from where you initiated the pushback (Shift+P). &lt;br /&gt;
&lt;br /&gt;
(Also this is when I open a window using the &amp;quot;[&amp;quot; key, switch to the chase view, and use it like a remote camera as I&amp;#039;m in the flight deck going through the check list.) &lt;br /&gt;
&lt;br /&gt;
Think out the path before pushing back as you would in the real world. &lt;br /&gt;
&lt;br /&gt;
Step Two: &lt;br /&gt;
&lt;br /&gt;
Initiate pushback using your preferred method. Shift+P or a button on your controller if you&amp;#039;ve set one up to do so. &lt;br /&gt;
&lt;br /&gt;
Step Three: &lt;br /&gt;
&lt;br /&gt;
Press the 1 or 2 key to turn. The turn will continue until it reaches a full 90 degrees, but not more then 90. You can stop the turn short of 90 degrees if you press the key you started the turn with. Or the &amp;quot;opposite turn key&amp;quot; (I&amp;#039;ll better explain that later). Or if you stop the pushback altogether. (Remember to keep track of the gear&amp;#039;s location so you can accurately turn the aircraft.) &lt;br /&gt;
&lt;br /&gt;
Step Four: &lt;br /&gt;
&lt;br /&gt;
Press the key you started the turn with to stop the turn, and to continue backing straight. Or simply allow a full 90 degree turn. &lt;br /&gt;
&lt;br /&gt;
Now the important parts. &lt;br /&gt;
&lt;br /&gt;
The turn keys (1 or 2) should simply be pressed and released like typical momentary switches work (press and release). &lt;br /&gt;
&lt;br /&gt;
If you interrupt the turn using a turn key before the aircraft has turned a full 90 degrees, the turn will reinitiate itself again, after it has rolled back the distance between the gear. This means the start of another full 90 degree turn. &lt;br /&gt;
&lt;br /&gt;
If you allow the full turn of 90 degrees, the aircraft will pushback straight after that turn and not reinitiate another turn. &lt;br /&gt;
&lt;br /&gt;
If you use the 2 key to stop the turning to the left (and it will) the aircraft will turn to the right when you&amp;#039;ve traveled backwards the distance between the nose gear and the main gear. &lt;br /&gt;
&lt;br /&gt;
Explained: &lt;br /&gt;
&lt;br /&gt;
Say you start turning to the left with the 1 key and turn 20 degrees or so. But press the 2 key to stop turning left, the next turn will be to the right when you have traveled back the distance between the gear. &lt;br /&gt;
&lt;br /&gt;
If you wish to pushback straight farther than the distance between the gear of the aircraft, without turning a full 90 degrees, stop the pushback and restart it. Then turn again when you need to. &lt;br /&gt;
&lt;br /&gt;
With a little practice you can very effectively back an aircraft all around an airport using the default keyboard commands. &lt;br /&gt;
&lt;br /&gt;
A few other details: &lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t press Shift+P again before pressing the turn keys (1 or 2) &lt;br /&gt;
&lt;br /&gt;
Just press Shift+P once to initiate the pushback, then just 1 or 2 to turn after that. &lt;br /&gt;
&lt;br /&gt;
Press Shift+P again to stop the pushback. &lt;br /&gt;
&lt;br /&gt;
You can pushback straight as far as you want before pressing the directional keys. There seems to be no restriction as far as time or distance. &lt;br /&gt;
&lt;br /&gt;
Some aircraft have contact points that are incorrectly placed. So not all aircraft are going to turn exactly as I have explained. If the contact points for the main gear are aft of the tires you see on the model the turn will be executed back further than it should. &lt;br /&gt;
&lt;br /&gt;
Small aircraft will roll back a much shorter distance then large aircraft will. &lt;br /&gt;
&lt;br /&gt;
There is a good tutorial on adding lights to where the contact points are actually placed by the modeler of the aircraft at the Sim Outhouse. &lt;br /&gt;
&lt;br /&gt;
(Thought I&amp;#039;d drop the name since it was a help to me.) &lt;br /&gt;
&lt;br /&gt;
Sometimes it is needed to turn the aircraft starting from where it sits. For this I use a free add-on, FSCopilot 1.6 at MCDUs&amp;#039; web site. &lt;br /&gt;
&lt;br /&gt;
There is a nice pushback gauge in the package whereby you can pivot the aircraft without rolling back for really tight spots. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------------------------- &lt;br /&gt;
Since I have found no web page, forum, or directions in MSFS, or on their (Microsoft&amp;#039;s) web pages, anywhere, that reflects this methodology and detailed explanation, I hereby lay claim the prize of figuring out the default pushback control mystery. On this date August 24th 2007. WOOHOO! &lt;br /&gt;
The controls have been available in the sim all along. I make no claim to have put them in the software. But I do claim the intellectual rights of having figured out how to use them accurately and creating this document. &lt;br /&gt;
&lt;br /&gt;
I hope this will help make the pushback process easier for you. Thanks to all those who&amp;#039;ve helped me along in the journey of making MSFS a realistic and fun simming experience. &lt;br /&gt;
&lt;br /&gt;
Joe Glasper &lt;br /&gt;
airboatr@netzero.net &lt;br /&gt;
&lt;br /&gt;
Copyright 2007 All rights reserved.&lt;/div&gt;</summary>
		<author><name>Konny</name></author>
	</entry>
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