FSAirlines Flight Tracker: Difference between revisions
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New page: The Client is our flight monitoring and reporting tool which needs to be running during your flight on FSAirlines.net. While it's main purpose is to collect all the data needed for a detai... |
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*automatic aircraft refueling | *automatic aircraft refueling | ||
*aircraft type check | *aircraft type check | ||
*system failures (in dependance of the aircraft's current state) | *system [[failures]] (in dependance of the aircraft's current state) | ||
* | *[[Flight Rating|flight rating]] (following realworld rules) | ||
*automatic PIREP upload (you can fly online or offline) | *automatic [[PIREP]] upload (you can fly online or offline) | ||
To communicate with the Flight Simulator the Client needs FSUIPC3 if you have FS2002 or FS9 installed and FSUIPC4 if you have FSX without SP2 installed. With FSX and SP2 no additional tool is required, the native FSX interface 'SimConnect' is used then. | To communicate with the Flight Simulator the Client needs FSUIPC3 if you have FS2002 or FS9 installed and FSUIPC4 if you have FSX without SP2 installed. With FSX and SP2 no additional tool is required, the native FSX interface 'SimConnect' is used then. |
Revision as of 20:53, 26 August 2009
The Client is our flight monitoring and reporting tool which needs to be running during your flight on FSAirlines.net. While it's main purpose is to collect all the data needed for a detailed flight report it has a lot of features which will enhance your overall flightsimming experience:
- automatic aircraft refueling
- aircraft type check
- system failures (in dependance of the aircraft's current state)
- flight rating (following realworld rules)
- automatic PIREP upload (you can fly online or offline)
To communicate with the Flight Simulator the Client needs FSUIPC3 if you have FS2002 or FS9 installed and FSUIPC4 if you have FSX without SP2 installed. With FSX and SP2 no additional tool is required, the native FSX interface 'SimConnect' is used then.